Rules & Tile Reference

Everything you need to play — including the full letter distribution.

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Letter Distribution

Every game uses the 218 base tiles. You then add a mix of green easy tiles and red hard tiles based on your chosen difficulty — always 10 bonus tiles total, for a 228-tile bag. Each player draws 40, 45, or 50 tiles.

Base tile (always included)
Green / easy bonus tile
Red / hard bonus tile
Letter Base Count + Green tiles + Red tiles Max in bag
A19——19
B4—+26
C7——7
D9+2—11
E25——25
F5——5
G3—+25
H6——6
I18——18
J4——4
K2—+35
L9+2—11
M9——9
N13+2—15
O15——15
P6——6
Q4——4
R12+2—14
S8——8
T12+2—14
U9——9
V5——5
W2—+35
X4——4
Y4——4
Z4——4
Total 218 10 green 10 red 228

Difficulty Level

Always start with all 218 base tiles. Then randomly draw green and red bonus tiles from their pools to reach your chosen difficulty. All difficulty levels use 10 bonus tiles total.

Level Green tiles added Red tiles added Total in bag
Easiest All 10  (R×2, T×2, N×2, L×2, D×2) None 228
Easier 7 randomly drawn 3 randomly drawn 228
Medium (recommended) 5 randomly drawn 5 randomly drawn 228
Harder 3 randomly drawn 7 randomly drawn 228
Hardest None All 10  (K×3, W×3, B×2, G×2) 228

Green pool: R×2, T×2, N×2, L×2, D×2  ·  Red pool: K×3, W×3, B×2, G×2


Key Rules

Object

Be the first player to use all of your tiles in valid words. No tiles may be left over. Call "Done!" to signal victory.

Gameplay

No turns — everyone plays simultaneously. Words can be added, rearranged, broken apart, or completely rebuilt at any time.

Word Rules

  • Minimum 5 letters (adults) / 4 letters (kids)
  • Dictionary words only
  • No proper nouns
  • No slang or abbreviations

The Q Tile

Q may be treated as "QU" at the player's discretion. For example, Q + E + E + N spells QUEEN and counts as a valid 5-letter word using only 4 tiles.

One-Time Swap

Once per round, each player may swap up to 3 tiles for random replacements from the bag. Set aside unwanted tiles and draw the same number of new ones.

Winning & Verification

When a player calls "Done!", all players stop and verify their words. Any invalid word results in disqualification for that round — play continues until a valid winner is found.


Strategy Tips

1

Don't get attached to your words. Be ready to scrap a word or words and rebuild at any moment — flexibility wins games.

2

Tackle hard letters early. Play Z, X, Q, J, and K first so you're not stuck with them at the end.

3

Use your swap wisely. If you have the exchange option, use it on your hardest letters immediately rather than saving it.

4

Think in patterns. Common endings like -TION, -ING, -ER, and -LY help you quickly slot in remaining letters.

5

Balance vowels and consonants. Too many consonants? Scrap your most vowel-heavy words to spread vowels around. Too many vowels? Do the reverse.

6

Speed and creativity matter equally. The fastest speller doesn't always win — a creative rebuild at the last moment can take the game.


Quick Reference

Want the full rules booklet to print or share?

Download Rules PDF